Swift:
Starting a new project
How to:
import SwiftUI
@main
struct NewProjectApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct ContentView: View {
var body: some View {
Text("Hello, new project!")
.padding()
}
}
// Sample output:
// Displays a window with "Hello, new project!" text.
Deep Dive
Back in the pre-Swift days, Objective-C ruled the roost and starting a new project involved a bit more boilerplate. Swift, however, refined the start-up process with neat features like the @main
attribute, which identifies the app’s entry point. Compared with tools like Xcode’s templates, Swift simplifies mundane tasks so you can jump straight to the fun part – bringing your idea to life.
As for alternatives, you might go for a command-line tool or a server-side framework if you’re not making an iOS/macOS app. Implementation-wise, Swift’s approach is about minimizing initial complexity. The ContentView
represents the UI’s starting point, while the WindowGroup
handles the window management.